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版本:1.0.0

多态序列化

Apache Fory™ 通过智能指针(std::shared_ptrstd::unique_ptr)支持多态序列化,为继承体系提供动态分派与类型灵活性。

支持的多态类型

  • std::shared_ptr<Base> - 共享所有权并支持多态分派
  • std::unique_ptr<Base> - 独占所有权并支持多态分派
  • 集合:std::vector<std::shared_ptr<Base>>std::map<K, std::unique_ptr<Base>>
  • 可选值:std::optional<std::shared_ptr<Base>>

基础多态序列化

#include "fory/serialization/fory.h"

using namespace fory::serialization;

// Define base class with virtual methods
struct Animal {
virtual ~Animal() = default;
virtual std::string speak() const = 0;
int32_t age = 0;
};
FORY_STRUCT(Animal, age);

// Define derived classes
struct Dog : Animal {
std::string speak() const override { return "Woof!"; }
std::string breed;
};
FORY_STRUCT(Dog, age, breed);

struct Cat : Animal {
std::string speak() const override { return "Meow!"; }
std::string color;
};
FORY_STRUCT(Cat, age, color);

// Struct with polymorphic field
struct Zoo {
std::shared_ptr<Animal> star_animal;
};
FORY_STRUCT(Zoo, star_animal);

int main() {
auto fory = Fory::builder().track_ref(true).build();

// Register all types with unique type IDs
fory.register_struct<Zoo>(100);
fory.register_struct<Dog>(101);
fory.register_struct<Cat>(102);

// Create object with polymorphic field
Zoo zoo;
zoo.star_animal = std::make_shared<Dog>();
zoo.star_animal->age = 3;
static_cast<Dog*>(zoo.star_animal.get())->breed = "Labrador";

// Serialize
auto bytes_result = fory.serialize(zoo);
assert(bytes_result.ok());

// Deserialize - runtime type is preserved
auto decoded_result = fory.deserialize<Zoo>(bytes_result.value());
assert(decoded_result.ok());

auto decoded = std::move(decoded_result).value();
assert(decoded.star_animal->speak() == "Woof!");
assert(decoded.star_animal->age == 3);

auto* dog_ptr = dynamic_cast<Dog*>(decoded.star_animal.get());
assert(dog_ptr != nullptr);
assert(dog_ptr->breed == "Labrador");
}

多态类型注册

对于多态序列化,需要使用唯一类型 ID 注册派生类型:

// Register with numeric type ID
fory.register_struct<Derived1>(100);
fory.register_struct<Derived2>(101);

为什么要注册类型 ID?

  • 二进制表示更紧凑
  • 类型查找和分派更快
  • 与非多态类型注册保持一致

自动多态检测

Fory 使用 std::is_polymorphic<T> 自动检测多态类型:

struct Base {
virtual ~Base() = default; // Virtual destructor makes it polymorphic
int32_t value = 0;
};

struct NonPolymorphic {
int32_t value = 0; // No virtual methods
};

// Polymorphic field - type info written automatically
struct Container1 {
std::shared_ptr<Base> ptr; // Auto-detected as polymorphic
};

// Non-polymorphic field - no type info written
struct Container2 {
std::shared_ptr<NonPolymorphic> ptr; // Not polymorphic
};

控制动态分派

使用 fory::dynamic<V> 覆盖自动多态检测:

struct Animal {
virtual ~Animal() = default;
virtual std::string speak() const = 0;
};

struct Pet {
// Auto-detected: type info written (Animal has virtual methods)
std::shared_ptr<Animal> animal1;

// Force dynamic: type info written explicitly
fory::field<std::shared_ptr<Animal>, 0, fory::dynamic<true>> animal2;

// Force non-dynamic: skip type info (faster but no runtime subtyping)
fory::field<std::shared_ptr<Animal>, 1, fory::dynamic<false>> animal3;
};
FORY_STRUCT(Pet, animal1, animal2, animal3);

何时使用 fory::dynamic<false>

  • 确定运行时类型始终与声明类型一致
  • 对性能要求很高且不需要子类型支持
  • 虽然有多态基类,但实际处理的是单态数据

不使用包装类型的字段配置

使用 FORY_FIELD_CONFIG 配置字段,无需 fory::field<> 包装器:

struct Zoo {
std::shared_ptr<Animal> star; // Auto-detected as polymorphic
std::shared_ptr<Animal> backup; // Nullable polymorphic field
std::shared_ptr<Animal> mascot; // Non-dynamic (no subtype dispatch)
};
FORY_STRUCT(Zoo, star, backup, mascot);

// Configure fields with tag IDs and options
FORY_FIELD_CONFIG(Zoo,
(star, fory::F(0)), // Tag ID 0, default options
(backup, fory::F(1).nullable()), // Tag ID 1, allow nullptr
(mascot, fory::F(2).dynamic(false)) // Tag ID 2, disable polymorphism
);

关于 fory::nullablefory::ref 和其他字段级选项的完整细节,请参见字段配置

std::unique_ptr 多态

对于多态类型,std::unique_ptr 的工作方式与 std::shared_ptr 相同:

struct Container {
std::unique_ptr<Animal> pet;
};
FORY_STRUCT(Container, pet);

auto fory = Fory::builder().track_ref(true).build();
fory.register_struct<Container>(200);
fory.register_struct<Dog>(201);

Container container;
container.pet = std::make_unique<Dog>();
static_cast<Dog*>(container.pet.get())->breed = "Beagle";

auto bytes = fory.serialize(container).value();
auto decoded = fory.deserialize<Container>(bytes).value();

// Runtime type preserved
auto* dog = dynamic_cast<Dog*>(decoded.pet.get());
assert(dog != nullptr);
assert(dog->breed == "Beagle");

多态对象集合

#include <vector>
#include <map>

struct AnimalShelter {
std::vector<std::shared_ptr<Animal>> animals;
std::map<std::string, std::unique_ptr<Animal>> registry;
};
FORY_STRUCT(AnimalShelter, animals, registry);

auto fory = Fory::builder().track_ref(true).build();
fory.register_struct<AnimalShelter>(100);
fory.register_struct<Dog>(101);
fory.register_struct<Cat>(102);

AnimalShelter shelter;
shelter.animals.push_back(std::make_shared<Dog>());
shelter.animals.push_back(std::make_shared<Cat>());
shelter.registry["pet1"] = std::make_unique<Dog>();

auto bytes = fory.serialize(shelter).value();
auto decoded = fory.deserialize<AnimalShelter>(bytes).value();

// All runtime types preserved
assert(dynamic_cast<Dog*>(decoded.animals[0].get()) != nullptr);
assert(dynamic_cast<Cat*>(decoded.animals[1].get()) != nullptr);
assert(dynamic_cast<Dog*>(decoded.registry["pet1"].get()) != nullptr);

引用跟踪

多态类型中的 std::shared_ptr 引用跟踪行为相同。 详情和示例请参见支持的类型

嵌套多态深度限制

为了防止深度嵌套的多态结构导致栈溢出,Fory 会限制最大动态嵌套深度:

struct Container {
virtual ~Container() = default;
int32_t value = 0;
std::shared_ptr<Container> nested;
};
FORY_STRUCT(Container, value, nested);

// Default max_dyn_depth is 5
auto fory1 = Fory::builder().build();
assert(fory1.config().max_dyn_depth == 5);

// Increase limit for deeper nesting
auto fory2 = Fory::builder().max_dyn_depth(10).build();
fory2.register_struct<Container>(1);

// Create deeply nested structure
auto level3 = std::make_shared<Container>();
level3->value = 3;

auto level2 = std::make_shared<Container>();
level2->value = 2;
level2->nested = level3;

auto level1 = std::make_shared<Container>();
level1->value = 1;
level1->nested = level2;

// Serialization succeeds
auto bytes = fory2.serialize(level1).value();

// Deserialization succeeds with sufficient depth
auto decoded = fory2.deserialize<std::shared_ptr<Container>>(bytes).value();

Depth exceeded error:

auto fory_shallow = Fory::builder().max_dyn_depth(2).build();
fory_shallow.register_struct<Container>(1);

// 3 levels exceeds max_dyn_depth=2
auto result = fory_shallow.deserialize<std::shared_ptr<Container>>(bytes);
assert(!result.ok()); // Fails with depth exceeded error

When to adjust:

  • Increase max_dyn_depth: For legitimate deeply nested polymorphic data structures
  • Decrease max_dyn_depth: For stricter security requirements or shallow data structures

Nullability for Polymorphic Fields

By default, std::shared_ptr<T> and std::unique_ptr<T> fields are treated as non-nullable in the schema. To allow nullptr, wrap the field with fory::field<> (or FORY_FIELD_TAGS) and opt in with fory::nullable.

struct Pet {
// Non-nullable (default)
std::shared_ptr<Animal> primary;

// Nullable via explicit field metadata
fory::field<std::shared_ptr<Animal>, 0, fory::nullable> optional;
};
FORY_STRUCT(Pet, primary, optional);

See Field Configuration for more details.

Combining Polymorphism with Other Features

Polymorphism + Reference Tracking

struct GraphNode {
virtual ~GraphNode() = default;
int32_t id = 0;
std::vector<std::shared_ptr<GraphNode>> neighbors;
};
FORY_STRUCT(GraphNode, id, neighbors);

struct WeightedNode : GraphNode {
double weight = 0.0;
};
FORY_STRUCT(WeightedNode, id, neighbors, weight);

// Enable ref tracking to handle shared references and cycles
auto fory = Fory::builder().track_ref(true).build();
fory.register_struct<GraphNode>(100);
fory.register_struct<WeightedNode>(101);

// Create cyclic graph
auto node1 = std::make_shared<WeightedNode>();
node1->id = 1;

auto node2 = std::make_shared<WeightedNode>();
node2->id = 2;

node1->neighbors.push_back(node2);
node2->neighbors.push_back(node1); // Cycle

auto bytes = fory.serialize(node1).value();
auto decoded = fory.deserialize<std::shared_ptr<GraphNode>>(bytes).value();
// Cycle handled correctly

Polymorphism + Schema Evolution

Use compatible mode for schema evolution with polymorphic types:

auto fory = Fory::builder()
.compatible(true) // Enable schema evolution
.track_ref(true)
.build();

Best Practices

  1. Use type ID registration for polymorphic types:

    fory.register_struct<DerivedType>(100);
  2. Enable reference tracking for polymorphic types:

    auto fory = Fory::builder().track_ref(true).build();
  3. Virtual destructors required: Ensure base classes have virtual destructors:

    struct Base {
    virtual ~Base() = default; // Required for polymorphism
    };
  4. Register all concrete types before serialization/deserialization:

    fory.register_struct<Derived1>(100);
    fory.register_struct<Derived2>(101);
  5. Use dynamic_cast to downcast after deserialization:

    auto* derived = dynamic_cast<DerivedType*>(base_ptr.get());
    if (derived) {
    // Use derived-specific members
    }
  6. Adjust max_dyn_depth based on your data structure depth:

    auto fory = Fory::builder().max_dyn_depth(10).build();
  7. Use fory::nullable for optional polymorphic fields:

    fory::field<std::shared_ptr<Base>, 0, fory::nullable> optional_ptr;

Error Handling

auto bytes_result = fory.serialize(obj);
if (!bytes_result.ok()) {
std::cerr << "Serialization failed: "
<< bytes_result.error().to_string() << std::endl;
return;
}

auto decoded_result = fory.deserialize<MyType>(bytes_result.value());
if (!decoded_result.ok()) {
std::cerr << "Deserialization failed: "
<< decoded_result.error().to_string() << std::endl;
return;
}

Common errors:

  • Type not registered: Register all concrete types with unique IDs before use
  • Depth exceeded: Increase max_dyn_depth for deeply nested structures
  • Type ID conflict: Ensure each type has a unique type ID across all registered types

Performance Considerations

Polymorphic serialization overhead:

  • Type metadata written for each polymorphic object (~16-32 bytes)
  • Dynamic type resolution during deserialization
  • Virtual function calls for runtime dispatch

Optimization tips:

  1. Use fory::dynamic<false> when runtime type matches declared type:

    fory::field<std::shared_ptr<Base>, 0, fory::dynamic<false>> fixed_type;
  2. Minimize nesting depth to reduce metadata overhead

  3. Batch polymorphic objects in collections rather than individual fields

  4. Consider non-polymorphic alternatives when polymorphism isn't needed:

    std::variant<Dog, Cat> animal; // Type-safe union instead of polymorphism