多态序列化
Apache Fory™ 通过智能指针(std::shared_ptr 与 std::unique_ptr)支持多态序列化,为继承体系提供动态分派与类型灵活性。
支持的多态类型
std::shared_ptr<Base>- 共享所有权并支持多态分派std::unique_ptr<Base>- 独占所有权并支持多态分派- 集合:
std::vector<std::shared_ptr<Base>>、std::map<K, std::unique_ptr<Base>> - 可选值:
std::optional<std::shared_ptr<Base>>
基础多态序列化
#include "fory/serialization/fory.h"
using namespace fory::serialization;
// Define base class with virtual methods
struct Animal {
virtual ~Animal() = default;
virtual std::string speak() const = 0;
int32_t age = 0;
};
FORY_STRUCT(Animal, age);
// Define derived classes
struct Dog : Animal {
std::string speak() const override { return "Woof!"; }
std::string breed;
};
FORY_STRUCT(Dog, age, breed);
struct Cat : Animal {
std::string speak() const override { return "Meow!"; }
std::string color;
};
FORY_STRUCT(Cat, age, color);
// Struct with polymorphic field
struct Zoo {
std::shared_ptr<Animal> star_animal;
};
FORY_STRUCT(Zoo, star_animal);
int main() {
auto fory = Fory::builder().track_ref(true).build();
// Register all types with unique type IDs
fory.register_struct<Zoo>(100);
fory.register_struct<Dog>(101);
fory.register_struct<Cat>(102);
// Create object with polymorphic field
Zoo zoo;
zoo.star_animal = std::make_shared<Dog>();
zoo.star_animal->age = 3;
static_cast<Dog*>(zoo.star_animal.get())->breed = "Labrador";
// Serialize
auto bytes_result = fory.serialize(zoo);
assert(bytes_result.ok());
// Deserialize - runtime type is preserved
auto decoded_result = fory.deserialize<Zoo>(bytes_result.value());
assert(decoded_result.ok());
auto decoded = std::move(decoded_result).value();
assert(decoded.star_animal->speak() == "Woof!");
assert(decoded.star_animal->age == 3);
auto* dog_ptr = dynamic_cast<Dog*>(decoded.star_animal.get());
assert(dog_ptr != nullptr);
assert(dog_ptr->breed == "Labrador");
}
多态类型注册
对于多态序列化,需要使用唯一类型 ID 注册派生类型:
// Register with numeric type ID
fory.register_struct<Derived1>(100);
fory.register_struct<Derived2>(101);
为什么要注册类型 ID?
- 二进制表示更紧凑
- 类型查找和分派更快
- 与非多态类型注册保持一致
自动多态检测
Fory 使用 std::is_polymorphic<T> 自动检测多态类型:
struct Base {
virtual ~Base() = default; // Virtual destructor makes it polymorphic
int32_t value = 0;
};
struct NonPolymorphic {
int32_t value = 0; // No virtual methods
};
// Polymorphic field - type info written automatically
struct Container1 {
std::shared_ptr<Base> ptr; // Auto-detected as polymorphic
};
// Non-polymorphic field - no type info written
struct Container2 {
std::shared_ptr<NonPolymorphic> ptr; // Not polymorphic
};
控制动态分派
使用 fory::dynamic<V> 覆盖自动多态检测:
struct Animal {
virtual ~Animal() = default;
virtual std::string speak() const = 0;
};
struct Pet {
// Auto-detected: type info written (Animal has virtual methods)
std::shared_ptr<Animal> animal1;
// Force dynamic: type info written explicitly
fory::field<std::shared_ptr<Animal>, 0, fory::dynamic<true>> animal2;
// Force non-dynamic: skip type info (faster but no runtime subtyping)
fory::field<std::shared_ptr<Animal>, 1, fory::dynamic<false>> animal3;
};
FORY_STRUCT(Pet, animal1, animal2, animal3);
何时使用 fory::dynamic<false>:
- 确定运行时类型始终与声明类型一致
- 对性能要求很高且不需要子类型支持
- 虽然有多态基类,但实际处理的是单态数据
不使用包装类型的字段配置
使用 FORY_FIELD_CONFIG 配置字段,无需 fory::field<> 包装器:
struct Zoo {
std::shared_ptr<Animal> star; // Auto-detected as polymorphic
std::shared_ptr<Animal> backup; // Nullable polymorphic field
std::shared_ptr<Animal> mascot; // Non-dynamic (no subtype dispatch)
};
FORY_STRUCT(Zoo, star, backup, mascot);
// Configure fields with tag IDs and options
FORY_FIELD_CONFIG(Zoo,
(star, fory::F(0)), // Tag ID 0, default options
(backup, fory::F(1).nullable()), // Tag ID 1, allow nullptr
(mascot, fory::F(2).dynamic(false)) // Tag ID 2, disable polymorphism
);
关于 fory::nullable、fory::ref 和其他字段级选项的完整细节,请参见字段配置
std::unique_ptr 多态
对于多态类型,std::unique_ptr 的工作方式与 std::shared_ptr 相同:
struct Container {
std::unique_ptr<Animal> pet;
};
FORY_STRUCT(Container, pet);
auto fory = Fory::builder().track_ref(true).build();
fory.register_struct<Container>(200);
fory.register_struct<Dog>(201);
Container container;
container.pet = std::make_unique<Dog>();
static_cast<Dog*>(container.pet.get())->breed = "Beagle";
auto bytes = fory.serialize(container).value();
auto decoded = fory.deserialize<Container>(bytes).value();
// Runtime type preserved
auto* dog = dynamic_cast<Dog*>(decoded.pet.get());
assert(dog != nullptr);
assert(dog->breed == "Beagle");
多态对象集合
#include <vector>
#include <map>
struct AnimalShelter {
std::vector<std::shared_ptr<Animal>> animals;
std::map<std::string, std::unique_ptr<Animal>> registry;
};
FORY_STRUCT(AnimalShelter, animals, registry);
auto fory = Fory::builder().track_ref(true).build();
fory.register_struct<AnimalShelter>(100);
fory.register_struct<Dog>(101);
fory.register_struct<Cat>(102);
AnimalShelter shelter;
shelter.animals.push_back(std::make_shared<Dog>());
shelter.animals.push_back(std::make_shared<Cat>());
shelter.registry["pet1"] = std::make_unique<Dog>();
auto bytes = fory.serialize(shelter).value();
auto decoded = fory.deserialize<AnimalShelter>(bytes).value();
// All runtime types preserved
assert(dynamic_cast<Dog*>(decoded.animals[0].get()) != nullptr);
assert(dynamic_cast<Cat*>(decoded.animals[1].get()) != nullptr);
assert(dynamic_cast<Dog*>(decoded.registry["pet1"].get()) != nullptr);
引用跟踪
多态类型中的 std::shared_ptr 引用跟踪行为相同。
详情和示例请参见支持的类型。
嵌套多态深度限制
为了防止深度嵌套的多态结构导致栈溢出,Fory 会限制最大动态嵌套深度:
struct Container {
virtual ~Container() = default;
int32_t value = 0;
std::shared_ptr<Container> nested;
};
FORY_STRUCT(Container, value, nested);
// Default max_dyn_depth is 5
auto fory1 = Fory::builder().build();
assert(fory1.config().max_dyn_depth == 5);
// Increase limit for deeper nesting
auto fory2 = Fory::builder().max_dyn_depth(10).build();
fory2.register_struct<Container>(1);
// Create deeply nested structure
auto level3 = std::make_shared<Container>();
level3->value = 3;
auto level2 = std::make_shared<Container>();
level2->value = 2;
level2->nested = level3;
auto level1 = std::make_shared<Container>();
level1->value = 1;
level1->nested = level2;
// Serialization succeeds
auto bytes = fory2.serialize(level1).value();
// Deserialization succeeds with sufficient depth
auto decoded = fory2.deserialize<std::shared_ptr<Container>>(bytes).value();
Depth exceeded error:
auto fory_shallow = Fory::builder().max_dyn_depth(2).build();
fory_shallow.register_struct<Container>(1);
// 3 levels exceeds max_dyn_depth=2
auto result = fory_shallow.deserialize<std::shared_ptr<Container>>(bytes);
assert(!result.ok()); // Fails with depth exceeded error
When to adjust:
- Increase
max_dyn_depth: For legitimate deeply nested polymorphic data structures - Decrease
max_dyn_depth: For stricter security requirements or shallow data structures
Nullability for Polymorphic Fields
By default, std::shared_ptr<T> and std::unique_ptr<T> fields are treated as
non-nullable in the schema. To allow nullptr, wrap the field with
fory::field<> (or FORY_FIELD_TAGS) and opt in with fory::nullable.
struct Pet {
// Non-nullable (default)
std::shared_ptr<Animal> primary;
// Nullable via explicit field metadata
fory::field<std::shared_ptr<Animal>, 0, fory::nullable> optional;
};
FORY_STRUCT(Pet, primary, optional);
See Field Configuration for more details.
Combining Polymorphism with Other Features
Polymorphism + Reference Tracking
struct GraphNode {
virtual ~GraphNode() = default;
int32_t id = 0;
std::vector<std::shared_ptr<GraphNode>> neighbors;
};
FORY_STRUCT(GraphNode, id, neighbors);
struct WeightedNode : GraphNode {
double weight = 0.0;
};
FORY_STRUCT(WeightedNode, id, neighbors, weight);
// Enable ref tracking to handle shared references and cycles
auto fory = Fory::builder().track_ref(true).build();
fory.register_struct<GraphNode>(100);
fory.register_struct<WeightedNode>(101);
// Create cyclic graph
auto node1 = std::make_shared<WeightedNode>();
node1->id = 1;
auto node2 = std::make_shared<WeightedNode>();
node2->id = 2;
node1->neighbors.push_back(node2);
node2->neighbors.push_back(node1); // Cycle
auto bytes = fory.serialize(node1).value();
auto decoded = fory.deserialize<std::shared_ptr<GraphNode>>(bytes).value();
// Cycle handled correctly
Polymorphism + Schema Evolution
Use compatible mode for schema evolution with polymorphic types:
auto fory = Fory::builder()
.compatible(true) // Enable schema evolution
.track_ref(true)
.build();
Best Practices
-
Use type ID registration for polymorphic types:
fory.register_struct<DerivedType>(100); -
Enable reference tracking for polymorphic types:
auto fory = Fory::builder().track_ref(true).build(); -
Virtual destructors required: Ensure base classes have virtual destructors:
struct Base {virtual ~Base() = default; // Required for polymorphism}; -
Register all concrete types before serialization/deserialization:
fory.register_struct<Derived1>(100);fory.register_struct<Derived2>(101); -
Use
dynamic_castto downcast after deserialization:auto* derived = dynamic_cast<DerivedType*>(base_ptr.get());if (derived) {// Use derived-specific members} -
Adjust
max_dyn_depthbased on your data structure depth:auto fory = Fory::builder().max_dyn_depth(10).build(); -
Use
fory::nullablefor optional polymorphic fields:fory::field<std::shared_ptr<Base>, 0, fory::nullable> optional_ptr;
Error Handling
auto bytes_result = fory.serialize(obj);
if (!bytes_result.ok()) {
std::cerr << "Serialization failed: "
<< bytes_result.error().to_string() << std::endl;
return;
}
auto decoded_result = fory.deserialize<MyType>(bytes_result.value());
if (!decoded_result.ok()) {
std::cerr << "Deserialization failed: "
<< decoded_result.error().to_string() << std::endl;
return;
}
Common errors:
- Type not registered: Register all concrete types with unique IDs before use
- Depth exceeded: Increase
max_dyn_depthfor deeply nested structures - Type ID conflict: Ensure each type has a unique type ID across all registered types
Performance Considerations
Polymorphic serialization overhead:
- Type metadata written for each polymorphic object (~16-32 bytes)
- Dynamic type resolution during deserialization
- Virtual function calls for runtime dispatch
Optimization tips:
-
Use
fory::dynamic<false>when runtime type matches declared type:fory::field<std::shared_ptr<Base>, 0, fory::dynamic<false>> fixed_type; -
Minimize nesting depth to reduce metadata overhead
-
Batch polymorphic objects in collections rather than individual fields
-
Consider non-polymorphic alternatives when polymorphism isn't needed:
std::variant<Dog, Cat> animal; // Type-safe union instead of polymorphism
Related Topics
- Type Registration - Registering types for serialization
- Field Configuration - Field-level metadata and options
- Supported Types - Smart pointers and collections
- Configuration -
max_dyn_depthand other settings - Basic Serialization - Core serialization concepts