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Version: dev

Basic Serialization

This guide covers the core serialization APIs in Fory Go.

Creating a Fory Instance

Create a Fory instance and register your types before serialization:

import "github.com/apache/fory/go/fory"

f := fory.New()

// Register struct with a type ID
f.RegisterStruct(User{}, 1)
f.RegisterStruct(Order{}, 2)

// Or register with a name (more flexible, less prone to ID conflicts, but higher serialization cost)
f.RegisterNamedStruct(User{}, "example.User")

// Register enum types
f.RegisterEnum(Color(0), 3)

Important: The Fory instance should be reused across serialization calls. Creating a new instance involves allocating internal buffers, type caches, and resolvers, which is expensive. The default Fory instance is not thread-safe; for concurrent usage, use the thread-safe wrapper (see Thread Safety).

See Type Registration for more details.

Core API

Serialize and Deserialize

The primary API for serialization:

// Serialize any value
data, err := f.Serialize(value)
if err != nil {
// Handle error
}

// Deserialize into target
var result MyType
err = f.Deserialize(data, &result)
if err != nil {
// Handle error
}

Marshal and Unmarshal

Aliases for Serialize and Deserialize (familiar to Go developers):

data, err := f.Marshal(value)
err = f.Unmarshal(data, &result)

Serializing Primitives

// Integers
data, _ := f.Serialize(int64(42))
var i int64
f.Deserialize(data, &i) // i = 42

// Floats
data, _ = f.Serialize(float64(3.14))
var fl float64
f.Deserialize(data, &fl) // fl = 3.14

// Strings
data, _ = f.Serialize("hello")
var s string
f.Deserialize(data, &s) // s = "hello"

// Booleans
data, _ = f.Serialize(true)
var b bool
f.Deserialize(data, &b) // b = true

Serializing Collections

Slices

// String slice
strs := []string{"a", "b", "c"}
data, _ := f.Serialize(strs)

var result []string
f.Deserialize(data, &result)
// result = ["a", "b", "c"]

// Integer slice
nums := []int64{1, 2, 3}
data, _ = f.Serialize(nums)

var intResult []int64
f.Deserialize(data, &intResult)
// intResult = [1, 2, 3]

Maps

// String to string map
m := map[string]string{"key": "value"}
data, _ := f.Serialize(m)

var result map[string]string
f.Deserialize(data, &result)
// result = {"key": "value"}

// String to int map
m2 := map[string]int64{"count": 42}
data, _ = f.Serialize(m2)

var result2 map[string]int64
f.Deserialize(data, &result2)
// result2 = {"count": 42}

Serializing Structs

Basic Struct Serialization

Only exported fields (starting with uppercase) are serialized:

type User struct {
ID int64 // Serialized
Name string // Serialized
password string // NOT serialized (unexported)
}

f.RegisterStruct(User{}, 1)

user := &User{ID: 1, Name: "Alice", password: "secret"}
data, _ := f.Serialize(user)

var result User
f.Deserialize(data, &result)
// result.ID = 1, result.Name = "Alice", result.password = ""

Nested Structs

type Address struct {
City string
Country string
}

type Person struct {
Name string
Address Address
}

f.RegisterStruct(Address{}, 1)
f.RegisterStruct(Person{}, 2)

person := &Person{
Name: "Alice",
Address: Address{City: "NYC", Country: "USA"},
}

data, _ := f.Serialize(person)

var result Person
f.Deserialize(data, &result)
// result.Address.City = "NYC"

Pointer Fields

type Node struct {
Value int32
Child *Node
}

// Use WithTrackRef for pointer fields
f := fory.New(fory.WithTrackRef(true))
f.RegisterStruct(Node{}, 1)

root := &Node{
Value: 1,
Child: &Node{Value: 2, Child: nil},
}

data, _ := f.Serialize(root)

var result Node
f.Deserialize(data, &result)
// result.Child.Value = 2

Streaming API

For scenarios where you want to control the buffer:

SerializeTo

Serialize to an existing buffer:

buf := fory.NewByteBuffer(nil)

// Serialize multiple values to same buffer
f.SerializeTo(buf, value1)
f.SerializeTo(buf, value2)

// Get all serialized data
data := buf.GetByteSlice(0, buf.WriterIndex())

DeserializeFrom

Deserialize from an existing buffer:

buf := fory.NewByteBuffer(data)

var result1, result2 MyType
f.DeserializeFrom(buf, &result1)
f.DeserializeFrom(buf, &result2)

Generic API (Type-Safe)

Fory Go provides generic functions for type-safe serialization:

import "github.com/apache/fory/go/fory"

type User struct {
ID int64
Name string
}

// Type-safe serialization
user := &User{ID: 1, Name: "Alice"}
data, err := fory.Serialize(f, user)

// Type-safe deserialization
var result User
err = fory.Deserialize(f, data, &result)

The generic API:

  • Infers type at compile time
  • Provides better type safety
  • May offer performance benefits

Error Handling

Always check errors from serialization operations:

data, err := f.Serialize(value)
if err != nil {
switch e := err.(type) {
case fory.Error:
fmt.Printf("Fory error: %s (kind: %d)\n", e.Error(), e.Kind())
default:
fmt.Printf("Unknown error: %v\n", err)
}
return
}

err = f.Deserialize(data, &result)
if err != nil {
// Handle deserialization error
}

Common error kinds:

  • ErrKindBufferOutOfBound: Read/write beyond buffer bounds
  • ErrKindTypeMismatch: Type ID mismatch during deserialization
  • ErrKindUnknownType: Unknown type encountered
  • ErrKindMaxDepthExceeded: Recursion depth limit exceeded
  • ErrKindHashMismatch: Struct hash mismatch (schema changed)

See Troubleshooting for error resolution.

Nil Handling

Nil Pointers

var ptr *User = nil
data, _ := f.Serialize(ptr)

var result *User
f.Deserialize(data, &result)
// result = nil

Empty Collections

// Nil slice
var slice []string = nil
data, _ := f.Serialize(slice)

var result []string
f.Deserialize(data, &result)
// result = nil

// Empty slice (different from nil)
empty := []string{}
data, _ = f.Serialize(empty)

f.Deserialize(data, &result)
// result = [] (empty, not nil)

Complete Example

package main

import (
"fmt"
"github.com/apache/fory/go/fory"
)

type Order struct {
ID int64
Customer string
Items []Item
Total float64
}

type Item struct {
Name string
Quantity int32
Price float64
}

func main() {
f := fory.New()
f.RegisterStruct(Order{}, 1)
f.RegisterStruct(Item{}, 2)

order := &Order{
ID: 12345,
Customer: "Alice",
Items: []Item{
{Name: "Widget", Quantity: 2, Price: 9.99},
{Name: "Gadget", Quantity: 1, Price: 24.99},
},
Total: 44.97,
}

// Serialize
data, err := f.Serialize(order)
if err != nil {
panic(err)
}
fmt.Printf("Serialized %d bytes\n", len(data))

// Deserialize
var result Order
if err := f.Deserialize(data, &result); err != nil {
panic(err)
}

fmt.Printf("Order ID: %d\n", result.ID)
fmt.Printf("Customer: %s\n", result.Customer)
fmt.Printf("Items: %d\n", len(result.Items))
fmt.Printf("Total: %.2f\n", result.Total)
}